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Half life 2 ocean of games
Half life 2 ocean of games




Unlike in most action games, you’re not playing the hero character. I very deliberately say “you” rather than “Gordon” there, because that’s the genius stroke that really amplifies City 17’s palpable realness.

half life 2 ocean of games

City 17’s railway station might be defaced by the brutal deco surrealism of Combine technology, but in every other sense it’s a familiar place. There’s just an unsettlingly alien normality. No lengthy ‘In a time of war…’ cinematic, detailing a bombastic tale of humanity’s fall in lurid detail. There’s something obviously different about Half-Life 2 from the opening moments. That’s why it’s still the best, and that’s why I’m still playing it. The fact is that Half-Life 2 still executes its concepts, conceits and mechanics more effectively, deftly, and powerfully than almost any of its imitators have in the 10 years since.

half life 2 ocean of games

It’s no aged benefactor, thanked yearly at the annual commemoration ceremony before being shuffled off back to the care home.

half life 2 ocean of games

You see while Half-Life 2 undeniably laid the foundations for a staggering proportion of the then-future of game design - genre be damned – it is no mere historically lauded precursor. I say this not with nostalgia, or spurred on by a curmudgeonly knee-jerk against the smoky linearity of the modern military shooter (in truth, a dominant genre now only in the minds of those still affronted by its last-gen ubiquity).






Half life 2 ocean of games